﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SoldierBlood : MonoBehaviour
{

	// Use this for initialization
	void Start ()
    {
		
	}
	
	// Update is called once per frame
	void Update ()
    {
        transform.eulerAngles = new Vector3(transform.eulerAngles.x, -90, transform.eulerAngles.z);
    }
}
